
My wife has always been a 'puzzles person', from word searches (and I suspect earlier join-the-dots) through crozzles and crosswords followed by sudoku and even every IQ test thing that she sees in newspapers, magazines and on the back of packages ... she is a puzzle player, a 'Countdown' viewer and switches, when the time is ripe, to the quiz channels on television. Her mind is honed so sharply to these things that it cuts the air with the speed of response... and I've forgotten to mention University Challenge (me too).
She sits later in the evening with her Nintendo DS open and trains her brain ... finishing with the question ' So how old do you think I am today?' For a women who did her teacher training in the early 70s, the answer '26' leaves me a happy man!
Tessa Watson (of GLOW fame and a strange car) has started doing dsome work with children using the DS and a summary of this can be found on her
blog.Just now, in the evening, the warm up might easily be general knowledge with ( hold your breath) the black clad witch of the quiz, this followed by pitting wits against the best brains in Britain on 'Egg Heads' and now ... the BBC has launched us into
Brain Box Challenge.This, in my opinion, slick programme hosted by
Clive Anderson is well worth talking to children about. It is a:
...challenging brain boggling quiz in which contestants battle it out to win money from the ‘Brain Bank’ by proving themselves in a sequence of brain games which test their memory, language, visual, numerical and spatial skills. ... and the accompanying web site (not just because it is free) is the sort of site that you could strongly want to identify with if you were a teacher committed to developing home/school links.
There are three interesting sections on the site: The science behind learning when you play the games, a link to the BBC2 area where you can catch up with programmes you have missed on
BBCi, but most importantly ... the games themselves.
The games come in six categories: visual, spacial, language, dual task, coding and memory ... together with a warm up area to get you ready. The warm up is at three levels and the games come in at ten different levels of difficulty building one on one. At the end of it all you get a 'Brainbox quotient', and an explanation of what it all means.
Can't wait to get started (and pass it on to your class/friend/family). Just click
here.
Labels: education, learning, schools, teaching